package gamecredits import ( "blockbook/bchain/coins/btc" "github.com/btcsuite/btcd/wire" "github.com/jakm/btcutil/chaincfg" ) const ( MainnetMagic wire.BitcoinNet = 0xdbb6c0fb TestnetMagic wire.BitcoinNet = 0x0709110b RegtestMagic wire.BitcoinNet = 0xdab5bffa ) var ( MainNetParams chaincfg.Params TestNetParams chaincfg.Params ) func init() { MainNetParams = chaincfg.MainNetParams MainNetParams.Net = MainnetMagic MainNetParams.PubKeyHashAddrID = []byte{38} MainNetParams.ScriptHashAddrID = []byte{62} MainNetParams.Bech32HRPSegwit = "game" TestNetParams = chaincfg.TestNet3Params TestNetParams.Net = TestnetMagic TestNetParams.PubKeyHashAddrID = []byte{111} TestNetParams.ScriptHashAddrID = []byte{58} TestNetParams.Bech32HRPSegwit = "tgame" } // GameCreditsParser handle type GameCreditsParser struct { *btc.BitcoinParser } // NewGameCreditsParser returns new GameCreditsParser instance func NewGameCreditsParser(params *chaincfg.Params, c *btc.Configuration) *GameCreditsParser { return &GameCreditsParser{BitcoinParser: btc.NewBitcoinParser(params, c)} } // GetChainParams contains network parameters for the main GameCredits network, // and the test GameCredits network func GetChainParams(chain string) *chaincfg.Params { if !chaincfg.IsRegistered(&MainNetParams) { err := chaincfg.Register(&MainNetParams) if err == nil { err = chaincfg.Register(&TestNetParams) } if err != nil { panic(err) } } switch chain { case "test": return &TestNetParams default: return &MainNetParams } }