pool: wip
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@ -20,18 +20,19 @@ module.exports = Chain;
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Chain.prototype.add = function add(block) {
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var res = false;
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do {
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var rhash = block.hash();
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var prev = utils.toHex(block.prevBlock);
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// No need to revalidate orphans
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if (!res && !block.verify())
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break;
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var rhash = block.hash();
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var prev = utils.toHex(block.prevBlock);
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// Add orphan
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if (this.last && prev !== this.last) {
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if (!this.bloom.test(rhash) && !this.orphan.map[prev]) {
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this.orphan.count++;
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this.orphan.map[prev] = block;
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this.bloom.add(rhash);
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}
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break;
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}
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@ -63,5 +64,5 @@ Chain.prototype.getLast = function getLast() {
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Chain.prototype.has = function has(hash) {
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hash = utils.toHex(hash);
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return this.bloom.test(hash) || !!this.orphan.map[hash];
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return this.bloom.test(hash);
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};
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@ -7,17 +7,18 @@ function Pool(options) {
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return new Pool(options);
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this.options = options || {};
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this.size = options.size || 16;
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this.parallel = options.parallel || 8000;
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this.loadTimeout = options.loadTimeout || 10000;
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this.loadWindow = options.loadWindow || 2500;
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this.loadTimer = null;
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this.loadWatermark = {
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lo: options.lwm || 1000,
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hi: options.hwm || 32000
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this.size = options.size || 3;
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this.parallel = options.parallel || 1200;
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this.load = {
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timeout: options.loadTimeout || 5000,
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window: options.loadWindow || 2500,
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timer: null,
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lwm: options.lwm || 1000,
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hwm: options.hwm || 32000,
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hiReached: false
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};
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this.maxRetries = options.maxRetries || 1000;
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this.requestTimeout = options.requestTimeout || 15000;
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this.maxRetries = options.maxRetries || 3000;
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this.requestTimeout = options.requestTimeout || 30000;
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this.chain = new bcoin.chain();
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this.bloom = new bcoin.bloom(8 * 10 * 1024,
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10,
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@ -36,6 +37,7 @@ function Pool(options) {
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active: 0,
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requests: {}
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};
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this.finished = 0;
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this.createConnection = options.createConnection;
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assert(this.createConnection);
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@ -44,12 +46,13 @@ function Pool(options) {
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var self = this;
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setInterval(function() {
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console.log('clen %d ocnt %d active %d queue %d reqs %d mem %d',
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console.log('clen %d ocnt %d active %d queue %d reqs %d mem %d d %d',
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self.chain.chain.length, self.chain.orphan.count,
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self.block.active,
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self.block.queue.length,
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Object.keys(self.block.requests).length,
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process.memoryUsage().heapUsed);
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process.memoryUsage().heapUsed,
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self.finished - self.chain.chain.length - self.chain.orphan.count);
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}, 5000);
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}
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module.exports = Pool;
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@ -86,7 +89,7 @@ Pool.prototype._addLoader = function _addLoader() {
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function destroy() {
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peer.destroy();
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}
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var timer = setTimeout(destroy, this.loadTimeout);
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var timer = setTimeout(destroy, this.load.timeout);
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// Split blocks and request them using multiple peers
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peer.on('blocks', function(hashes) {
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@ -107,23 +110,23 @@ Pool.prototype._addLoader = function _addLoader() {
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clearTimeout(timer);
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// Reinstantiate timeout
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if (self._load())
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timer = setTimeout(destroy, self.loadTimeout);
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timer = setTimeout(destroy, self.load.timeout);
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});
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};
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Pool.prototype._load = function load() {
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if (this.block.queue.length >= this.loadWatermark.hi)
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if (this.block.queue.length >= this.load.hwm) {
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this.load.hiReached = true;
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return false;
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}
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this.load.hiReached = false;
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// Load more blocks, starting from last hash
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var hash;
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if (this.block.lastSeen) {
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if (this.block.lastSeen)
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hash = this.block.lastSeen;
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console.log('Loading from (last): ' + utils.toHex(hash.slice().reverse()));
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} else {
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else
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hash = this.chain.getLast().hash();
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console.log('Loading from (chain): ' + utils.toHex(hash.slice().reverse()));
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}
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this.peers.load.loadBlocks(hash);
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@ -217,39 +220,39 @@ Pool.prototype._requestBlock = function _requestBlock(hash) {
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};
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Pool.prototype._scheduleRequests = function _scheduleRequests() {
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if (this.block.active > 100)
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if (this.block.active > this.parallel / 2)
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return;
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// No need to wait - already have enough data
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if (this.block.queue.length > this.parallel) {
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if (this.loadTimer !== null)
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clearTimeout(this.loadTimer);
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this.loadTimer = null;
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if (this.load.timer !== null)
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clearTimeout(this.load.timer);
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this.load.timer = null;
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return this._doRequests();
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}
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// Already waiting
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if (this.loadTimer !== null)
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if (this.load.timer !== null)
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return;
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var self = this;
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this.loadTimer = setTimeout(function() {
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self.loadTimer = null;
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this.load.timer = setTimeout(function() {
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self.load.timer = null;
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self._doRequests();
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}, this.loadWindow);
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}, this.load.window);
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};
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Pool.prototype._doRequests = function _doRequests() {
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if (this.block.active >= this.parallel)
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return;
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var above = this.block.queue.length >= this.loadWatermark.lo;
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var above = this.block.queue.length >= this.load.lwm;
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var items = this.block.queue.slice(0, this.parallel - this.block.active);
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this.block.queue = this.block.queue.slice(items.length);
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var below = this.block.queue.length < this.loadWatermark.lo;
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var below = this.block.queue.length < this.load.lwm;
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// Watermark boundary crossed, load more blocks
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if (above && below)
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if (above && below && this.load.hiReached)
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this._load();
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// Split list between nodes
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@ -353,4 +356,5 @@ BlockRequest.prototype.finish = function finish() {
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// We may have some free slots in queue now
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this.pool._scheduleRequests();
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this.pool.finished++;
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};
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