net: revolve pending broadcast items
If `pool.close()` is called if the pool is not connected, timers won't be cleared. Transactions can be added to the pool while it's not connected.
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@ -191,6 +191,10 @@ class Pool extends EventEmitter {
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async close() {
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assert(this.opened, 'Pool is not open.');
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this.opened = false;
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for (const item of this.invMap.values())
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item.resolve();
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return this.disconnect();
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}
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@ -288,9 +292,6 @@ class Pool extends EventEmitter {
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this.disconnecting = true;
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for (const item of this.invMap.values())
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item.resolve();
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this.peers.destroy();
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this.blockMap.clear();
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