fcoin/lib/utils/writer.js
2016-11-19 05:29:29 -08:00

481 lines
10 KiB
JavaScript

/*!
* writer.js - buffer writer for bcoin
* Copyright (c) 2014-2015, Fedor Indutny (MIT License)
* Copyright (c) 2014-2016, Christopher Jeffrey (MIT License).
* https://github.com/bcoin-org/bcoin
*/
'use strict';
var assert = require('assert');
var encoding = require('./encoding');
var crypto = require('../crypto/crypto');
/*
* Constants
*/
var SEEK = 0;
var UI8 = 1;
var UI16 = 2;
var UI16BE = 3;
var UI32 = 4;
var UI32BE = 5;
var UI64 = 6;
var UI64BE = 7;
var I8 = 8;
var I16 = 9;
var I16BE = 10;
var I32 = 11;
var I32BE = 12;
var I64 = 13;
var I64BE = 14;
var FL = 15;
var FLBE = 16;
var DBL = 17;
var DBLBE = 18;
var VARINT = 19;
var VARINT2 = 20;
var BYTES = 21;
var STR = 22;
var CHECKSUM = 23;
var FILL = 24;
/**
* An object that allows writing of buffers in a
* sane manner. This buffer writer is extremely
* optimized since it does not actually write
* anything until `render` is called. It makes
* one allocation: at the end, once it knows the
* size of the buffer to be allocated. Because
* of this, it can also act as a size calculator
* which is useful for guaging block size
* without actually serializing any data.
* @exports BufferWriter
* @constructor
* @param {(BufferWriter|Object)?} options
*/
function BufferWriter(options) {
if (options instanceof BufferWriter)
return options;
if (!(this instanceof BufferWriter))
return new BufferWriter(options);
this.data = [];
this.written = 0;
}
/**
* Allocate and render the final buffer.
* @param {Boolean?} keep - Do not destroy the writer.
* @returns {Buffer} Rendered buffer.
*/
BufferWriter.prototype.render = function render(keep) {
var data = new Buffer(this.written);
var off = 0;
var i, item;
for (i = 0; i < this.data.length; i++) {
item = this.data[i];
switch (item[0]) {
case SEEK: off += item[1]; break;
case UI8: off = data.writeUInt8(item[1], off, true); break;
case UI16: off = data.writeUInt16LE(item[1], off, true); break;
case UI16BE: off = data.writeUInt16BE(item[1], off, true); break;
case UI32: off = data.writeUInt32LE(item[1], off, true); break;
case UI32BE: off = data.writeUInt32BE(item[1], off, true); break;
case UI64: off = encoding.writeU64(data, item[1], off); break;
case UI64BE: off = encoding.writeU64BE(data, item[1], off); break;
case I8: off = data.writeInt8(item[1], off, true); break;
case I16: off = data.writeInt16LE(item[1], off, true); break;
case I16BE: off = data.writeInt16BE(item[1], off, true); break;
case I32: off = data.writeInt32LE(item[1], off, true); break;
case I32BE: off = data.writeInt32BE(item[1], off, true); break;
case I64: off = encoding.write64(data, item[1], off); break;
case I64BE: off = encoding.write64BE(data, item[1], off); break;
case FL: off = data.writeFloatLE(item[1], off, true); break;
case FLBE: off = data.writeFloatBE(item[1], off, true); break;
case DBL: off = data.writeDoubleLE(item[1], off, true); break;
case DBLBE: off = data.writeDoubleBE(item[1], off, true); break;
case VARINT: off = encoding.writeVarint(data, item[1], off); break;
case VARINT2: off = encoding.writeVarint2(data, item[1], off); break;
case BYTES: off += item[1].copy(data, off); break;
case STR: off += data.write(item[1], off, item[2]); break;
case CHECKSUM:
off += crypto.checksum(data.slice(0, off)).copy(data, off);
break;
case FILL:
data.fill(item[1], off, off + item[2]);
off += item[2];
break;
default:
assert(false, 'Bad type.');
break;
}
}
assert(off === data.length);
if (!keep)
this.destroy();
return data;
};
/**
* Get size of data written so far.
* @returns {Number}
*/
BufferWriter.prototype.getSize = function getSize() {
return this.written;
};
/**
* Seek to relative offset.
* @param {Number} offset
*/
BufferWriter.prototype.seek = function seek(offset) {
this.data.push([SEEK, offset]);
};
/**
* Destroy the buffer writer. Remove references to `data`.
*/
BufferWriter.prototype.destroy = function destroy() {
this.data.length = 0;
this.data = null;
this.written = null;
};
/**
* Write uint8.
* @param {Number} value
*/
BufferWriter.prototype.writeU8 = function writeU8(value) {
this.written += 1;
this.data.push([UI8, value]);
};
/**
* Write uint16le.
* @param {Number} value
*/
BufferWriter.prototype.writeU16 = function writeU16(value) {
this.written += 2;
this.data.push([UI16, value]);
};
/**
* Write uint16be.
* @param {Number} value
*/
BufferWriter.prototype.writeU16BE = function writeU16BE(value) {
this.written += 2;
this.data.push([UI16BE, value]);
};
/**
* Write uint32le.
* @param {Number} value
*/
BufferWriter.prototype.writeU32 = function writeU32(value) {
this.written += 4;
this.data.push([UI32, value]);
};
/**
* Write uint32be.
* @param {Number} value
*/
BufferWriter.prototype.writeU32BE = function writeU32BE(value) {
this.written += 4;
this.data.push([UI32BE, value]);
};
/**
* Write uint64le.
* @param {BN|Number} value
*/
BufferWriter.prototype.writeU64 = function writeU64(value) {
this.written += 8;
this.data.push([UI64, value]);
};
/**
* Write uint64be.
* @param {BN|Number} value
*/
BufferWriter.prototype.writeU64BE = function writeU64BE(value) {
this.written += 8;
this.data.push([UI64BE, value]);
};
/**
* Write int8.
* @param {Number} value
*/
BufferWriter.prototype.write8 = function write8(value) {
this.written += 1;
this.data.push([I8, value]);
};
/**
* Write int16le.
* @param {Number} value
*/
BufferWriter.prototype.write16 = function write16(value) {
this.written += 2;
this.data.push([I16, value]);
};
/**
* Write int16be.
* @param {Number} value
*/
BufferWriter.prototype.write16BE = function write16BE(value) {
this.written += 2;
this.data.push([I16BE, value]);
};
/**
* Write int32le.
* @param {Number} value
*/
BufferWriter.prototype.write32 = function write32(value) {
this.written += 4;
this.data.push([I32, value]);
};
/**
* Write int32be.
* @param {Number} value
*/
BufferWriter.prototype.write32BE = function write32BE(value) {
this.written += 4;
this.data.push([I32BE, value]);
};
/**
* Write int64le.
* @param {BN|Number} value
*/
BufferWriter.prototype.write64 = function write64(value) {
this.written += 8;
this.data.push([I64, value]);
};
/**
* Write int64be.
* @param {BN|Number} value
*/
BufferWriter.prototype.write64BE = function write64BE(value) {
this.written += 8;
this.data.push([I64BE, value]);
};
/**
* Write float le.
* @param {Number} value
*/
BufferWriter.prototype.writeFloat = function writeFloat(value) {
this.written += 4;
this.data.push([FL, value]);
};
/**
* Write float be.
* @param {Number} value
*/
BufferWriter.prototype.writeFloatBE = function writeFloatBE(value) {
this.written += 4;
this.data.push([FLBE, value]);
};
/**
* Write double le.
* @param {Number} value
*/
BufferWriter.prototype.writeDouble = function writeDouble(value) {
this.written += 8;
this.data.push([DBL, value]);
};
/**
* Write double be.
* @param {Number} value
*/
BufferWriter.prototype.writeDoubleBE = function writeDoubleBE(value) {
this.written += 8;
this.data.push([DBLBE, value]);
};
/**
* Write a varint.
* @param {BN|Number} value
*/
BufferWriter.prototype.writeVarint = function writeVarint(value) {
if (typeof value === 'number')
assert(value >= 0);
else
assert(!value.isNeg());
this.written += encoding.sizeVarint(value);
this.data.push([VARINT, value]);
};
/**
* Write a varint (type 2).
* @param {BN|Number} value
*/
BufferWriter.prototype.writeVarint2 = function writeVarint2(value) {
if (typeof value === 'number')
assert(value >= 0);
else
assert(!value.isNeg());
this.written += encoding.sizeVarint2(value);
this.data.push([VARINT2, value]);
};
/**
* Write bytes.
* @param {Buffer} value
*/
BufferWriter.prototype.writeBytes = function writeBytes(value) {
this.written += value.length;
this.data.push([BYTES, value]);
};
/**
* Write bytes with a varint length before them.
* @param {Buffer} value
*/
BufferWriter.prototype.writeVarBytes = function writeVarBytes(value) {
this.written += encoding.sizeVarint(value.length);
this.written += value.length;
this.data.push([VARINT, value.length]);
this.data.push([BYTES, value]);
};
/**
* Write string to buffer.
* @param {String|Buffer} value
* @param {String?} enc - Any buffer-supported encoding.
*/
BufferWriter.prototype.writeString = function writeString(value, enc) {
if (typeof value !== 'string')
return this.writeBytes(value);
this.written += Buffer.byteLength(value, enc);
if (value.length === 0)
return;
this.data.push([STR, value, enc]);
};
/**
* Write a hash/hex-string.
* @param {Hash|Buffer}
*/
BufferWriter.prototype.writeHash = function writeHash(value) {
this.writeString(value, 'hex');
};
/**
* Write a string with a varint length before it.
* @param {String|Buffer}
* @param {String?} enc - Any buffer-supported encoding.
*/
BufferWriter.prototype.writeVarString = function writeVarString(value, enc) {
var size;
if (typeof value !== 'string')
return this.writeVarBytes(value);
size = Buffer.byteLength(value, enc);
this.written += encoding.sizeVarint(size);
this.written += size;
this.data.push([VARINT, size]);
if (value.length === 0)
return;
this.data.push([STR, value, enc]);
};
/**
* Write a null-terminated string.
* @param {String|Buffer}
* @param {String?} enc - Any buffer-supported encoding.
*/
BufferWriter.prototype.writeNullString = function writeNullString(value, enc) {
this.writeString(value, enc);
this.writeU8(0);
};
/**
* Calculate and write a checksum for the data written so far.
*/
BufferWriter.prototype.writeChecksum = function writeChecksum() {
this.written += 4;
this.data.push([CHECKSUM]);
};
/**
* Fill N bytes with value.
* @param {Number} value
* @param {Number} size
*/
BufferWriter.prototype.fill = function fill(value, size) {
assert(size >= 0);
if (size === 0)
return;
this.written += size;
this.data.push([FILL, value, size]);
};
/*
* Expose
*/
module.exports = BufferWriter;