fcoin/lib/bcoin/protocol/framer.js
2016-04-15 06:44:38 -07:00

1435 lines
34 KiB
JavaScript

/*!
* framer.js - packet framer for bcoin
* Copyright (c) 2014-2015, Fedor Indutny (MIT License)
* Copyright (c) 2014-2016, Christopher Jeffrey (MIT License).
* https://github.com/indutny/bcoin
*/
module.exports = function(bcoin) {
var network = bcoin.protocol.network;
var constants = require('./constants');
var utils = require('../utils');
var assert = utils.assert;
var BufferWriter = require('../writer');
var DUMMY = new Buffer([]);
/**
* Protocol packet framer
* @exports Framer
* @constructor
* @param {Object} options
* @param {String} options.userAgent - User agent string.
* @property {Buffer} agent
*/
function Framer(options) {
if (!(this instanceof Framer))
return new Framer(options);
options = options || {};
this.options = options;
this.agent = new Buffer(options.userAgent || constants.userAgent, 'ascii');
}
/**
* Create a header for a payload.
* @param {String} cmd - Packet type.
* @param {Buffer} payload
* @returns {Buffer} Header.
*/
Framer.prototype.header = function header(cmd, payload) {
var h = new Buffer(24);
var len, i;
cmd = new Buffer(cmd, 'ascii');
assert(cmd.length < 12);
assert(payload.length <= 0xffffffff);
// Magic value
utils.writeU32(h, network.magic, 0);
// Command
len = utils.copy(cmd, h, 4);
for (i = 4 + len; i < 4 + 12; i++)
h[i] = 0;
// Payload length
utils.writeU32(h, payload.length, 16);
// Checksum
utils.copy(utils.checksum(payload), h, 20);
return h;
};
/**
* Frame a payload with a header.
* @param {String} cmd - Packet type.
* @param {Buffer} payload
* @returns {Buffer} Payload with header prepended.
*/
Framer.prototype.packet = function packet(cmd, payload) {
var header;
assert(payload, 'No payload.');
header = this.header(cmd, payload);
return Buffer.concat([header, payload]);
};
/**
* Create a version packet with a header.
* @param {Object} options - See {@link Framer.version}.
* @returns {Buffer} version packet.
*/
Framer.prototype.version = function version(options) {
if (!options)
options = {};
options.agent = this.agent;
return this.packet('version', Framer.version(options));
};
/**
* Create a verack packet with a header.
* See {@link Framer.verack}.
* @returns {Buffer} verack packet.
*/
Framer.prototype.verack = function verack() {
return this.packet('verack', Framer.verack());
};
/**
* Create a mempool packet with a header.
* See {@link Framer.mempool}.
* @returns {Buffer} mempool packet.
*/
Framer.prototype.mempool = function mempool() {
return this.packet('mempool', Framer.mempool());
};
/**
* Create a getutxos packet with a header.
* @param {Object} data - See {@link Framer.getUTXOs}.
* @returns {Buffer} getutxos packet.
*/
Framer.prototype.getUTXOs = function getUTXOs(data) {
return this.packet('getutxos', Framer.getUTXOs(data));
};
/**
* Create a utxos packet with a header.
* @param {Object} data - See {@link Framer.utxos}.
* @returns {Buffer} utxos packet.
*/
Framer.prototype.UTXOs = function UTXOs(data) {
return this.packet('utxos', Framer.UTXOs(data));
};
/**
* Create a getaddr packet with a header.
* @returns {Buffer} getaddr packet.
*/
Framer.prototype.getAddr = function getAddr() {
return this.packet('getaddr', Framer.getAddr());
};
/**
* Create a submitorder packet with a header.
* @param {Object} order - See {@link Framer.submitOrder}.
* @returns {Buffer} submitorder packet.
*/
Framer.prototype.submitOrder = function submitOrder(order) {
return this.packet('submitorder', Framer.submitOrder(order));
};
/**
* Create a checkorder packet with a header.
* @param {Object} order - See {@link Framer.checkOrder}.
* @returns {Buffer} checkorder packet.
*/
Framer.prototype.checkOrder = function checkOrder(order) {
return this.packet('checkorder', Framer.checkOrder(order));
};
/**
* Create a reply packet with a header.
* @param {Object} data - See {@link Framer.reply}.
* @returns {Buffer} reply packet.
*/
Framer.prototype.reply = function reply(data) {
return this.packet('reply', Framer.reply(data));
};
/**
* Create a sendheaders packet with a header.
* @param {Object} options - See {@link Framer.sendHeaders}.
* @returns {Buffer} sendheaders packet.
*/
Framer.prototype.sendHeaders = function sendHeaders() {
return this.packet('sendheaders', Framer.sendHeaders());
};
/**
* Create a havewitness packet with a header.
* @returns {Buffer} havewitness packet.
*/
Framer.prototype.haveWitness = function haveWitness() {
return this.packet('havewitness', Framer.haveWitness());
};
/**
* Create a filteradd packet with a header.
* @param {Object} data - See {@link Framer.filteradd}.
* @returns {Buffer} filteradd packet.
*/
Framer.prototype.filterAdd = function filterAdd(data) {
return this.packet('filteradd', Framer.filterAdd(data));
};
/**
* Create a filterclear packet with a header.
* @returns {Buffer} filterclear packet.
*/
Framer.prototype.filterClear = function filterClear() {
return this.packet('filterclear', Framer.filterClear());
};
/**
* Create an inv packet with a header.
* @param {Object} items - See {@link Framer.inv}.
* @returns {Buffer} inv packet.
*/
Framer.prototype.inv = function inv(items) {
return this.packet('inv', Framer.inv(items));
};
/**
* Create a getdata packet with a header.
* @param {Object} items - See {@link Framer.getData}.
* @returns {Buffer} getdata packet.
*/
Framer.prototype.getData = function getData(items) {
return this.packet('getdata', Framer.getData(items));
};
/**
* Create a notfound packet with a header.
* @param {Object} items - See {@link Framer.notFound}.
* @returns {Buffer} notfound packet.
*/
Framer.prototype.notFound = function notFound(items) {
return this.packet('notfound', Framer.notFound(items));
};
/**
* Create a ping packet with a header.
* @param {Object} data - See {@link Framer.ping}.
* @returns {Buffer} ping packet.
*/
Framer.prototype.ping = function ping(data) {
return this.packet('ping', Framer.ping(data));
};
/**
* Create a pong packet with a header.
* @param {Object} data - See {@link Framer.pong}.
* @returns {Buffer} pong packet.
*/
Framer.prototype.pong = function pong(data) {
return this.packet('pong', Framer.pong(data));
};
/**
* Create a filterload packet with a header.
* @param {Object} data - See {@link Framer.filterLoad}.
* @returns {Buffer} filterload packet.
*/
Framer.prototype.filterLoad = function filterLoad(data) {
return this.packet('filterload', Framer.filterLoad(data));
};
/**
* Create a getheaders packet with a header.
* @param {Object} options - See {@link Framer.getHeaders}.
* @returns {Buffer} getheaders packet.
*/
Framer.prototype.getHeaders = function getHeaders(data) {
return this.packet('getheaders', Framer.getHeaders(data));
};
/**
* Create a getblocks packet with a header.
* @param {Object} data - See {@link Framer.getBlocks}.
* @returns {Buffer} getblocks packet.
*/
Framer.prototype.getBlocks = function getBlocks(data) {
return this.packet('getblocks', Framer.getBlocks(data));
};
/**
* Create a tx packet with a header.
* @param {TX} tx - See {@link Framer.tx}.
* @returns {Buffer} tx packet.
*/
Framer.prototype.tx = function tx(tx) {
return this.packet('tx', Framer.renderTX(tx, false));
};
/**
* Create a tx packet with a header, using witness serialization.
* @param {TX} tx - See {@link Framer.witnessTX}.
* @returns {Buffer} tx packet.
*/
Framer.prototype.witnessTX = function witnessTX(tx) {
return this.packet('tx', Framer.renderTX(tx, true));
};
/**
* Create a block packet with a header.
* @param {Block} block - See {@link Framer.block}.
* @returns {Buffer} block packet.
*/
Framer.prototype.block = function _block(block) {
return this.packet('block', Framer.block(block));
};
/**
* Create a block packet with a header, using witness serialization.
* @param {Block} block - See {@link Framer.witnessBlock}.
* @returns {Buffer} block packet.
*/
Framer.prototype.witnessBlock = function witnessBlock(block) {
return this.packet('block', Framer.witnessBlock(block));
};
/**
* Create a merkleblock packet with a header.
* @param {MerkleBlock} block - See {@link Framer.merkleBlock}.
* @returns {Buffer} merkleblock packet.
*/
Framer.prototype.merkleBlock = function merkleBlock(block) {
return this.packet('merkleblock', Framer.merkleBlock(block));
};
/**
* Create a headers packet with a header.
* @param {Headers[]} headers - See {@link Framer.headers}.
* @returns {Buffer} headers packet.
*/
Framer.prototype.headers = function _headers(headers) {
return this.packet('headers', Framer.headers(headers));
};
/**
* Create a reject packet with a header.
* @param {Object} details - See {@link Framer.reject}.
* @returns {Buffer} reject packet.
*/
Framer.prototype.reject = function reject(details) {
return this.packet('reject', Framer.reject(details));
};
/**
* Create an addr packet with a header.
* @param {Object} peers - See {@link Framer.addr}.
* @returns {Buffer} addr packet.
*/
Framer.prototype.addr = function addr(peers) {
return this.packet('addr', Framer.addr(peers));
};
/**
* Serialize an address.
* @param {NetworkAddress} data
* @param {Boolean?} full - Whether to include the timestamp.
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.address = function address(data, full, writer) {
var p = new BufferWriter(writer);
if (full) {
if (!data.ts)
p.writeU32(utils.now() - (process.uptime() | 0));
else
p.writeU32(data.ts);
}
p.writeU64(data.services || 0);
if (data.ipv6) {
p.writeBytes(utils.ip2array(data.ipv6, 6));
} else {
// We don't have an ipv6 address: convert
// ipv4 to ipv4-mapped ipv6 address.
p.writeU32BE(0x00000000);
p.writeU32BE(0x00000000);
p.writeU32BE(0x0000ffff);
if (data.ipv4)
p.writeBytes(utils.ip2array(data.ipv4, 4));
else
p.writeU32BE(0x00000000);
}
p.writeU16BE(data.port || network.port);
if (!writer)
p = p.render();
return p;
};
/**
* Create a version packet (without a header).
* @param {VersionPacket} options
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.version = function version(options, writer) {
var p = new BufferWriter(writer);
var agent = options.agent || constants.userAgent;
var remote = options.remote || {};
var local = options.local || {};
if (typeof agent === 'string')
agent = new Buffer(agent, 'ascii');
if (local.services == null)
local.services = constants.localServices;
p.write32(constants.version);
p.writeU64(constants.localServices);
p.write64(utils.now());
Framer.address(remote, false, p);
Framer.address(local, false, p);
p.writeU64(utils.nonce());
p.writeVarString(agent);
p.write32(options.height || 0);
p.writeU8(options.relay ? 1 : 0);
if (!writer)
p = p.render();
return p;
};
/**
* Create a verack packet (without a header).
* @returns {Buffer}
*/
Framer.verack = function verack() {
return DUMMY;
};
Framer._inv = function _inv(items, writer) {
var p = new BufferWriter(writer);
var type;
var i;
assert(items.length <= 50000);
p.writeVarint(items.length);
for (i = 0; i < items.length; i++) {
type = items[i].type;
if (typeof type === 'string')
type = constants.inv[items[i].type];
assert(constants.invByVal[type] != null);
p.writeU32(type);
p.writeHash(items[i].hash);
}
if (!writer)
p = p.render();
return p;
};
/**
* @typedef {Object} InvItem
* @global
* @property {Number|String} type - Inv type. See {@link constants.inv}.
* @property {Hash|Buffer} hash
*/
/**
* Create an inv packet (without a header).
* @param {InvItem[]} items
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.inv = function inv(items, writer) {
return Framer._inv(items, writer);
};
/**
* Create a getdata packet (without a header).
* @param {InvItem[]} items
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.getData = function getData(items, writer) {
return Framer._inv(items, writer);
};
/**
* Create a notfound packet (without a header).
* @param {InvItem[]} items
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.notFound = function notFound(items, writer) {
return Framer._inv(items, writer);
};
/**
* Create a ping packet (without a header).
* @param {PingPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.ping = function ping(data) {
var p = new Buffer(8);
utils.writeU64(p, data.nonce, 0);
return p;
};
/**
* Create a pong packet (without a header).
* @param {PingPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.pong = function pong(data) {
var p = new Buffer(8);
utils.writeU64(p, data.nonce, 0);
return p;
};
/**
* Create a filterload packet (without a header).
* @param {FilterLoadPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.filterLoad = function filterLoad(data, writer) {
var p = new BufferWriter(writer);
var update = data.update;
if (typeof update === 'string')
update = constants.filterFlags[update];
assert(update != null, 'Bad filter flag.');
p.writeVarBytes(data.filter);
p.writeU32(data.n);
p.writeU32(data.tweak);
p.writeU8(update);
if (!writer)
p = p.render();
return p;
};
/**
* Create a getheaders packet (without a header).
* @param {GetBlocksPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.getHeaders = function getHeaders(data, writer) {
return Framer._getBlocks(data, writer, true);
};
/**
* Create a getblocks packet (without a header).
* @param {GetBlocksPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.getBlocks = function getBlocks(data, writer) {
return Framer._getBlocks(data, writer, false);
};
Framer._getBlocks = function _getBlocks(data, writer, headers) {
var version = data.version;
var locator = data.locator;
var stop = data.stop;
var p, i;
if (!version)
version = constants.version;
if (!locator) {
if (headers)
locator = [];
else
assert(false, 'getblocks requires a locator');
}
if (!stop)
stop = constants.zeroHash;
p = new BufferWriter(writer);
p.writeU32(version);
p.writeVarint(locator.length);
for (i = 0; i < locator.length; i++)
p.writeHash(locator[i]);
p.writeHash(stop);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize a coin.
* @param {NakedCoin|Coin} coin
* @param {Boolean} extended - Whether to include the hash and index.
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.coin = function _coin(coin, extended, writer) {
var p = new BufferWriter(writer);
var height = coin.height;
if (height === -1)
height = 0x7fffffff;
assert(coin.value.byteLength() <= 8);
p.writeU32(coin.version);
p.writeU32(height);
p.write64(coin.value);
Framer.script(coin.script, p);
p.writeU8(coin.coinbase ? 1 : 0);
if (extended) {
p.writeHash(coin.hash);
p.writeU32(coin.index);
}
if (!writer)
p = p.render();
return p;
};
/**
* Serialize transaction without witness.
* @param {NakedTX|TX} tx
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.tx = function _tx(tx, writer) {
var p = new BufferWriter(writer);
var i;
p.write32(tx.version);
p.writeVarint(tx.inputs.length);
for (i = 0; i < tx.inputs.length; i++)
Framer.input(tx.inputs[i], p);
p.writeVarint(tx.outputs.length);
for (i = 0; i < tx.outputs.length; i++)
Framer.output(tx.outputs[i], p);
p.writeU32(tx.locktime);
if (!writer)
p = p.render();
p._witnessSize = 0;
return p;
};
/**
* Serialize an outpoint.
* @param {Hash} hash
* @param {Number} index
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.outpoint = function outpoint(hash, index, writer) {
var p = new BufferWriter(writer);
p.writeHash(hash);
p.writeU32(index);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize an input.
* @param {NakedInput|Input} input
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.input = function _input(input, writer) {
var p = new BufferWriter(writer);
p.writeHash(input.prevout.hash);
p.writeU32(input.prevout.index);
Framer.script(input.script, p);
p.writeU32(input.sequence);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize an output.
* @param {NakedOutput|Output} output
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.output = function _output(output, writer) {
var p = new BufferWriter(writer);
assert(output.value.byteLength() <= 8);
p.write64(output.value);
Framer.script(output.script, p);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize transaction with witness. Calculates the witness
* size as it is framing (exposed on return value as `_witnessSize`).
* @param {NakedTX|TX} tx
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.witnessTX = function _witnessTX(tx, writer) {
var p = new BufferWriter(writer);
var witnessSize = 0;
var i, start;
p.write32(tx.version);
p.writeU8(0);
p.writeU8(tx.flag || 1);
p.writeVarint(tx.inputs.length);
for (i = 0; i < tx.inputs.length; i++)
Framer.input(tx.inputs[i], p);
p.writeVarint(tx.outputs.length);
for (i = 0; i < tx.outputs.length; i++)
Framer.output(tx.outputs[i], p);
for (i = 0; i < tx.inputs.length; i++) {
start = p.written;
Framer.witness(tx.inputs[i].witness, p);
witnessSize += p.written - start;
}
p.writeU32(tx.locktime);
if (!writer)
p = p.render();
p._witnessSize = witnessSize + 2;
return p;
};
/**
* Serialize a script. Note that scripts require
* extra magic since they're so goddamn bizarre.
* Normally in an "encoded" script we don't
* include the varint size because scripthashes
* don't include them. This is why
* script.encode/decode is separate from the
* framer and parser.
* @param {NakedScript|Script} script
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.script = function _script(script, writer) {
var data;
p = new BufferWriter(writer);
if (script.encode)
data = script.encode();
else
data = script.raw || bcoin.script.encode(script.code);
p.writeVarBytes(data);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize a witness.
* @param {NakedWitness|Witness} witness
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.witness = function _witness(witness, writer) {
var p = new BufferWriter(writer);
var i;
p.writeVarint(witness.items.length);
for (i = 0; i < witness.items.length; i++)
p.writeVarBytes(witness.items[i]);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize a block without witness data.
* @param {NakedBlock|Block} block
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.block = function _block(block, writer) {
return Framer._block(block, false, writer);
};
/**
* Serialize a block with witness data. Calculates the witness
* size as it is framing (exposed on return value as `_witnessSize`).
* @param {NakedBlock|Block} block
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.witnessBlock = function _witnessBlock(block, writer) {
return Framer._block(block, true, writer);
};
/**
* Serialize a transaction lazily (use existing raw data if present).
* @param {NakedTX|TX} tx
* @param {Boolean} useWitness - Whether to include witness data.
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.renderTX = function renderTX(tx, useWitness, writer) {
var p = new BufferWriter(writer);
var witnessSize;
if (tx._raw) {
if (!useWitness && bcoin.protocol.parser.isWitnessTX(tx._raw)) {
Framer.tx(tx, p);
witnessSize = p._witnessSize;
} else {
p.writeBytes(tx._raw);
witnessSize = tx._witnessSize;
}
} else {
if (useWitness && bcoin.tx.prototype.hasWitness.call(tx))
Framer.witnessTX(tx, p);
else
Framer.tx(tx, p);
witnessSize = p._witnessSize;
}
if (!writer)
p = p.render();
p._witnessSize = witnessSize;
return p;
};
Framer._block = function _block(block, useWitness, writer) {
var p = new BufferWriter(writer);
var witnessSize = 0;
var i;
p.write32(block.version);
p.writeHash(block.prevBlock);
p.writeHash(block.merkleRoot);
p.writeU32(block.ts);
p.writeU32(block.bits);
p.writeU32(block.nonce);
p.writeVarint(block.txs.length);
for (i = 0; i < block.txs.length; i++) {
Framer.renderTX(block.txs[i], useWitness, p);
witnessSize += p._witnessSize;
}
if (!writer)
p = p.render();
p._witnessSize = witnessSize;
return p;
};
/**
* Serialize a merkle block.
* @param {NakedBlock|MerkleBlock} block
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.merkleBlock = function _merkleBlock(block, writer) {
var p = new BufferWriter(writer);
var i;
p.writeU32(block.version);
p.writeHash(block.prevBlock);
p.writeHash(block.merkleRoot);
p.writeU32(block.ts);
p.writeU32(block.bits);
p.writeU32(block.nonce);
p.writeU32(block.totalTX);
p.writeVarint(block.hashes.length);
for (i = 0; i < block.hashes.length; i++)
p.writeHash(block.hashes[i]);
p.writeVarBytes(block.flags);
if (!writer)
p = p.render();
return p;
};
/**
* Serialize headers.
* @param {NakedBlock[]|Headers[]} headers
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.headers = function _headers(headers, writer) {
var p = new BufferWriter(writer);
var i, header;
p.writeVarint(headers.length);
for (i = 0; i < headers.length; i++) {
header = headers[i];
p.write32(header.version);
p.writeHash(header.prevBlock);
p.writeHash(header.merkleRoot);
p.writeU32(header.ts);
p.writeU32(header.bits);
p.writeU32(header.nonce);
p.writeVarint(header.totalTX);
}
if (!writer)
p = p.render();
return p;
};
/**
* Serialize a block header without any transaction count field.
* @param {NakedBlock|Block|MerkleBlock|Headers|ChainBlock} block
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.blockHeaders = function blockHeaders(block, writer) {
var p = new BufferWriter(writer);
p.write32(block.version);
p.writeHash(block.prevBlock);
p.writeHash(block.merkleRoot);
p.writeU32(block.ts);
p.writeU32(block.bits);
p.writeU32(block.nonce);
if (!writer)
p = p.render();
return p;
};
/**
* Create a reject packet (without a header).
* @param {RejectPacket} details
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.reject = function reject(details, writer) {
var p = new BufferWriter(writer);
var ccode = constants.reject[details.ccode] || constants.reject.invalid;
if (ccode >= constants.reject.internal)
ccode = constants.reject.invalid;
p.writeVarString(details.message || '', 'ascii');
p.writeU8(ccode);
p.writeVarString(details.reason || '', 'ascii');
if (details.data)
p.writeHash(details.data);
if (!writer)
p = p.render();
return p;
};
/**
* Create an addr packet (without a header).
* @param {InvItem[]} peers
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.addr = function addr(peers, writer) {
var p = new BufferWriter(writer);
var i, peer;
p.writeVarint(peers.length);
for (i = 0; i < peers.length; i++) {
peer = peers[i];
Framer.address({
ts: peer.ts,
services: peer.services,
ipv6: peer.ipv6,
ipv4: peer.ipv4,
port: peer.port
}, true, p);
}
if (!writer)
p = p.render();
return p;
};
/**
* Create an alert packet (without a header).
* @param {AlertPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.alert = function alert(data, writer) {
var p, i, payload;
if (!data.payload) {
p = new BufferWriter();
p.write32(data.version);
p.write64(data.relayUntil);
p.write64(data.expiration);
p.write32(data.id);
p.write32(data.cancel);
p.writeVarint(data.cancels.length);
for (i = 0; i < data.cancels.length; i++)
p.write32(data.cancels[i]);
p.write32(data.minVer);
p.write32(data.maxVer);
p.writeVarint(data.subVers.length);
for (i = 0; i < data.subVers.length; i++)
p.writeVarString(data.subVers[i], 'ascii');
p.write32(data.priority);
p.writeVarString(data.comment, 'ascii');
p.writeVarString(data.statusBar, 'ascii');
p.writeVarString(data.reserved || '', 'ascii');
payload = p.render();
} else {
payload = data.payload;
}
p = new BufferWriter(writer);
p.writeVarBytes(payload);
if (data.signature)
p.writeVarBytes(data.signature);
else if (data.key)
p.writeVarBytes(bcoin.ec.sign(utils.dsha256(payload), data.key));
else
assert(false, 'No key or signature.');
if (!writer)
p = p.render();
return p;
};
/**
* Create a mempool packet (without a header).
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.mempool = function mempool() {
return DUMMY;
};
/**
* Create a getaddr packet (without a header).
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.getAddr = function getAddr() {
return DUMMY;
};
/**
* @typedef {Object} Outpoint
* @global
* @property {Hash} hash
* @property {Number} index
*/
/**
* Create a getutxos packet (without a header).
* @param {GetUTXOsPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.getUTXOs = function getUTXOs(data, writer) {
var p = new BufferWriter(writer);
var i, prevout;
p.writeU8(data.mempool ? 1 : 0);
p.writeVarint(data.prevout.length);
for (i = 0; i < data.prevout.length; i++) {
prevout = data.prevout[i];
p.writeHash(prevout.hash);
p.writeU32(prevout.index);
}
if (!writer)
p = p.render();
return p;
};
/**
* Create a utxos packet (without a header).
* @param {UTXOsPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.UTXOs = function UTXOs(data, writer) {
var p = new BufferWriter(writer);
var i, j, coin, height, index, map;
if (!data.map) {
assert(data.hits);
map = new Buffer((data.hits.length + 7) / 8 | 0);
for (i = 0; i < data.hits.length; i++)
map[i / 8 | 0] |= +data.hits[i] << (i % 8);
} else {
map = data.map;
}
p.writeU32(data.height);
p.writeHash(data.tip);
p.writeVarBytes(map);
p.writeVarInt(data.coins.length);
for (i = 0; i < data.coins.length; i++) {
coin = data.coins[i];
height = coin.height;
if (height === -1)
height = 0x7fffffff;
p.writeU32(coin.version);
p.writeU32(height);
Framer.output(coin, p);
}
if (!writer)
p = p.render();
return p;
};
/**
* Create a submitorder packet (without a header).
* @param {SubmitOrderPacket} order
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.submitOrder = function submitOrder(order, writer) {
var p = new BufferWriter(writer);
p.writeHash(order.hash);
Framer.renderTX(order.tx, true, p);
if (!writer)
p = p.render();
return p;
};
/**
* Create a checkorder packet (without a header).
* @param {SubmitOrderPacket} order
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.checkOrder = function checkOrder(order, writer) {
return Framer.submitOrder(order, writer);
};
/**
* Create a reply packet (without a header).
* @param {ReplyPacket} data
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.reply = function reply(data, writer) {
var p = new BufferWriter(writer);
p.writeHash(data.hash);
p.writeU32(data.code || 0);
if (data.publicKey)
p.writeVarBytes(data.publicKey);
else
p.writeVarInt(0);
if (!writer)
p = p.render();
return p;
};
/**
* Create a sendheaders packet (without a header).
* @returns {Buffer}
*/
Framer.sendHeaders = function sendHeaders() {
return DUMMY;
};
/**
* Create a havewitness packet (without a header).
* @returns {Buffer}
*/
Framer.haveWitness = function haveWitness() {
return DUMMY;
};
/**
* Create a filteradd packet (without a header).
* @param {Object|Buffer} data - Data to be added to bloom filter.
* @param {BufferWriter?} writer - A buffer writer to continue writing from.
* @returns {Buffer} Returns a BufferWriter if `writer` was passed in.
*/
Framer.filterAdd = function filterAdd(data, writer) {
var p = new BufferWriter(writer);
p.writeVarBytes(data.data || data);
if (!writer)
p = p.render();
return p;
};
/**
* Create a filterclear packet (without a header).
* @returns {Buffer}
*/
Framer.filterClear = function filterClear() {
return DUMMY;
};
/**
* Calculate total block size and
* witness size without serializing.
* @param {NakedBlock|Block} block
* @returns {Object} In the form of `{size: Number, witnessSize: Number}`.
*/
Framer.block.sizes = function blockSizes(block) {
var writer = new BufferWriter();
Framer.witnessBlock(block, writer);
return {
size: writer.written,
witnessSize: writer._witnessSize
};
};
/**
* Calculate total transaction size and
* witness size without serializing.
* @param {NakedBlock|Block} block
* @returns {Object} In the form of `{size: Number, witnessSize: Number}`.
*/
Framer.tx.sizes = function txSizes(tx) {
var writer = new BufferWriter();
Framer.renderTX(tx, true, writer);
return {
size: writer.written,
witnessSize: writer._witnessSize
};
};
/**
* Calculate block size with witness (if present).
* @param {NakedBlock|Block} block
* @returns {Number} Size.
*/
Framer.block.witnessSize = function blockWitnessSize(block) {
return Framer.block.sizes(block).size;
};
/**
* Calculate transaction size with witness (if present).
* @param {NakedTX|TX} tx
* @returns {Number} Size.
*/
Framer.tx.witnessSize = function txWitnessSize(tx) {
return Framer.tx.sizes(tx).size;
};
/**
* Calculate transaction size without witness.
* @param {NakedBlock|Block} block
* @returns {Number} Size.
*/
Framer.block.size = function blockSize(block) {
var writer = new BufferWriter();
Framer.block(block, writer);
return writer.written;
};
/**
* Calculate transaction size without witness.
* @param {NakedTX|TX} tx
* @returns {Number} Size.
*/
Framer.tx.size = function txSize(tx) {
var writer = new BufferWriter()
Framer.renderTX(tx, false, writer);
return writer.written;
};
/**
* Calculate block virtual size.
* @param {NakedBlock|Block} block
* @returns {Number} Virtual size.
*/
Framer.block.virtualSize = function blockVirtualSize(block) {
var sizes = Framer.block.sizes(block);
var base = sizes.size - sizes.witnessSize;
return (base * 4 + sizes.witnessSize + 3) / 4 | 0;
};
/**
* Calculate transaction virtual size.
* @param {NakedTX|TX} tx
* @returns {Number} Virtual size.
*/
Framer.tx.virtualSize = function txVirtualSize(tx) {
var sizes = Framer.tx.sizes(tx);
var base = sizes.size - sizes.witnessSize;
return (base * 4 + sizes.witnessSize + 3) / 4 | 0;
};
return Framer;
};