209 lines
5.4 KiB
C++
209 lines
5.4 KiB
C++
// Boost.Geometry (aka GGL, Generic Geometry Library)
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// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_GEOMETRY_ALGORITHMS_INTERSECTION_HPP
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#define BOOST_GEOMETRY_ALGORITHMS_INTERSECTION_HPP
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#include <boost/geometry/core/coordinate_dimension.hpp>
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#include <boost/geometry/algorithms/detail/overlay/intersection_insert.hpp>
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#include <boost/geometry/algorithms/intersects.hpp>
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namespace boost { namespace geometry
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{
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#ifndef DOXYGEN_NO_DETAIL
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namespace detail { namespace intersection
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{
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template <std::size_t Dimension, std::size_t DimensionCount>
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struct intersection_box_box
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{
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template
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<
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typename Box1, typename Box2, typename BoxOut,
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typename Strategy
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>
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static inline bool apply(Box1 const& box1,
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Box2 const& box2, BoxOut& box_out,
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Strategy const& strategy)
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{
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typedef typename coordinate_type<BoxOut>::type ct;
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ct min1 = get<min_corner, Dimension>(box1);
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ct min2 = get<min_corner, Dimension>(box2);
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ct max1 = get<max_corner, Dimension>(box1);
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ct max2 = get<max_corner, Dimension>(box2);
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if (max1 < min2 || max2 < min1)
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{
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return false;
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}
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// Set dimensions of output coordinate
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set<min_corner, Dimension>(box_out, min1 < min2 ? min2 : min1);
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set<max_corner, Dimension>(box_out, max1 > max2 ? max2 : max1);
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return intersection_box_box<Dimension + 1, DimensionCount>
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::apply(box1, box2, box_out, strategy);
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}
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};
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template <std::size_t DimensionCount>
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struct intersection_box_box<DimensionCount, DimensionCount>
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{
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template
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<
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typename Box1, typename Box2, typename BoxOut,
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typename Strategy
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>
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static inline bool apply(Box1 const&, Box2 const&, BoxOut&, Strategy const&)
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{
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return true;
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}
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};
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}} // namespace detail::intersection
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#endif // DOXYGEN_NO_DETAIL
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#ifndef DOXYGEN_NO_DISPATCH
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namespace dispatch
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{
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// By default, all is forwarded to the intersection_insert-dispatcher
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template
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<
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typename Geometry1, typename Geometry2,
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typename Tag1 = typename geometry::tag<Geometry1>::type,
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typename Tag2 = typename geometry::tag<Geometry2>::type,
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bool Reverse = reverse_dispatch<Geometry1, Geometry2>::type::value
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>
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struct intersection
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{
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template <typename GeometryOut, typename Strategy>
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static inline bool apply(Geometry1 const& geometry1,
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Geometry2 const& geometry2,
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GeometryOut& geometry_out,
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Strategy const& strategy)
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{
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typedef typename boost::range_value<GeometryOut>::type OneOut;
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intersection_insert
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<
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Geometry1, Geometry2, OneOut,
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overlay_intersection
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>::apply(geometry1, geometry2, std::back_inserter(geometry_out), strategy);
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return true;
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}
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};
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// If reversal is needed, perform it
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template
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<
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typename Geometry1, typename Geometry2,
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typename Tag1, typename Tag2
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>
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struct intersection
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<
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Geometry1, Geometry2,
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Tag1, Tag2,
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true
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>
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: intersection<Geometry2, Geometry1, Tag2, Tag1, false>
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{
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template <typename GeometryOut, typename Strategy>
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static inline bool apply(
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Geometry1 const& g1,
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Geometry2 const& g2,
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GeometryOut& out,
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Strategy const& strategy)
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{
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return intersection<
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Geometry2, Geometry1,
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Tag2, Tag1,
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false
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>::apply(g2, g1, out, strategy);
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}
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};
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template
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<
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typename Box1, typename Box2, bool Reverse
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>
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struct intersection
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<
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Box1, Box2,
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box_tag, box_tag,
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Reverse
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> : public detail::intersection::intersection_box_box
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<
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0, geometry::dimension<Box1>::value
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>
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{};
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} // namespace dispatch
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#endif // DOXYGEN_NO_DISPATCH
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/*!
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\brief \brief_calc2{intersection}
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\ingroup intersection
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\details \details_calc2{intersection, spatial set theoretic intersection}.
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\tparam Geometry1 \tparam_geometry
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\tparam Geometry2 \tparam_geometry
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\tparam GeometryOut Collection of geometries (e.g. std::vector, std::deque, boost::geometry::multi*) of which
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the value_type fulfills a \p_l_or_c concept, or it is the output geometry (e.g. for a box)
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\param geometry1 \param_geometry
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\param geometry2 \param_geometry
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\param geometry_out The output geometry, either a multi_point, multi_polygon,
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multi_linestring, or a box (for intersection of two boxes)
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\qbk{[include reference/algorithms/intersection.qbk]}
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*/
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template
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<
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typename Geometry1,
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typename Geometry2,
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typename GeometryOut
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>
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inline bool intersection(Geometry1 const& geometry1,
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Geometry2 const& geometry2,
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GeometryOut& geometry_out)
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{
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concept::check<Geometry1 const>();
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concept::check<Geometry2 const>();
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typedef strategy_intersection
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<
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typename cs_tag<Geometry1>::type,
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Geometry1,
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Geometry2,
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typename geometry::point_type<Geometry1>::type
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> strategy;
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return dispatch::intersection<
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Geometry1,
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Geometry2
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>::apply(geometry1, geometry2, geometry_out, strategy());
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}
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}} // namespace boost::geometry
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#endif // BOOST_GEOMETRY_ALGORITHMS_INTERSECTION_HPP
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