182 lines
5.5 KiB
C++
182 lines
5.5 KiB
C++
// Boost.Geometry (aka GGL, Generic Geometry Library)
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// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
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// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
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// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
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// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
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// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP
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#define BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP
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#include <deque>
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#include <boost/geometry/geometries/concepts/check.hpp>
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#include <boost/geometry/algorithms/detail/overlay/self_turn_points.hpp>
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#include <boost/geometry/algorithms/detail/overlay/get_turns.hpp>
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#include <boost/geometry/algorithms/disjoint.hpp>
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#include <boost/geometry/algorithms/intersects.hpp>
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#include <boost/geometry/algorithms/num_geometries.hpp>
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namespace boost { namespace geometry
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{
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namespace detail { namespace touches
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{
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template <typename Turn>
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inline bool ok_for_touch(Turn const& turn)
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{
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return turn.both(detail::overlay::operation_union)
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|| turn.both(detail::overlay::operation_blocked)
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|| turn.combination(detail::overlay::operation_union, detail::overlay::operation_blocked)
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;
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}
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template <typename Turns>
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inline bool has_only_turns(Turns const& turns)
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{
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bool has_touch = false;
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typedef typename boost::range_iterator<Turns const>::type iterator_type;
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for (iterator_type it = boost::begin(turns); it != boost::end(turns); ++it)
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{
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if (it->has(detail::overlay::operation_intersection))
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{
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return false;
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}
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switch(it->method)
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{
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case detail::overlay::method_crosses:
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return false;
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case detail::overlay::method_equal:
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// Segment spatially equal means: at the right side
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// the polygon internally overlaps. So return false.
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return false;
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case detail::overlay::method_touch:
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case detail::overlay::method_touch_interior:
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case detail::overlay::method_collinear:
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if (ok_for_touch(*it))
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{
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has_touch = true;
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}
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else
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{
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return false;
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}
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break;
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case detail::overlay::method_none :
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case detail::overlay::method_disjoint :
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case detail::overlay::method_error :
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break;
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}
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}
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return has_touch;
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}
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}}
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/*!
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\brief \brief_check{has at least one touching point (self-tangency)}
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\note This function can be called for one geometry (self-tangency) and
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also for two geometries (touch)
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\ingroup touches
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\tparam Geometry \tparam_geometry
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\param geometry \param_geometry
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\return \return_check{is self-touching}
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\qbk{distinguish,one geometry}
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\qbk{[def __one_parameter__]}
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\qbk{[include reference/algorithms/touches.qbk]}
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*/
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template <typename Geometry>
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inline bool touches(Geometry const& geometry)
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{
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concept::check<Geometry const>();
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typedef detail::overlay::turn_info
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<
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typename geometry::point_type<Geometry>::type
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> turn_info;
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typedef detail::overlay::get_turn_info
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<
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typename point_type<Geometry>::type,
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typename point_type<Geometry>::type,
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turn_info,
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detail::overlay::assign_null_policy
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> policy_type;
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std::deque<turn_info> turns;
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detail::self_get_turn_points::no_interrupt_policy policy;
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detail::self_get_turn_points::get_turns
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<
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Geometry,
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std::deque<turn_info>,
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policy_type,
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detail::self_get_turn_points::no_interrupt_policy
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>::apply(geometry, turns, policy);
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return detail::touches::has_only_turns(turns);
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}
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/*!
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\brief \brief_check2{have at least one touching point (tangent - non overlapping)}
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\ingroup touches
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\tparam Geometry1 \tparam_geometry
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\tparam Geometry2 \tparam_geometry
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\param geometry1 \param_geometry
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\param geometry2 \param_geometry
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\return \return_check2{touch each other}
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\qbk{distinguish,two geometries}
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\qbk{[include reference/algorithms/touches.qbk]}
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*/
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template <typename Geometry1, typename Geometry2>
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inline bool touches(Geometry1 const& geometry1, Geometry2 const& geometry2)
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{
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concept::check<Geometry1 const>();
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concept::check<Geometry2 const>();
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typedef detail::overlay::turn_info
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<
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typename geometry::point_type<Geometry1>::type
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> turn_info;
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typedef detail::overlay::get_turn_info
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<
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typename point_type<Geometry1>::type,
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typename point_type<Geometry2>::type,
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turn_info,
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detail::overlay::assign_null_policy
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> policy_type;
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std::deque<turn_info> turns;
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detail::get_turns::no_interrupt_policy policy;
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boost::geometry::get_turns
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<
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false, false,
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detail::overlay::assign_null_policy
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>(geometry1, geometry2, turns, policy);
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return detail::touches::has_only_turns(turns)
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&& ! geometry::detail::disjoint::rings_containing(geometry1, geometry2)
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&& ! geometry::detail::disjoint::rings_containing(geometry2, geometry1)
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;
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}
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}} // namespace boost::geometry
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#endif // BOOST_GEOMETRY_ALGORITHMS_TOUCHES_HPP
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