flocore/lib/browser/SecureRandom.js
Ryan X. Charles ba692aaa20 add new SecureRandom class that does the right thing
Generating random numbers properly depends on the platform. The new
getRandomBuffer method does the right thing on the right platform. It will
sometimes fail due to insufficient entropy. The getPseudoRandomBuffer class is
also provided that will never fail, but it is not cryptographically secure and
should not be used for keys.
2014-04-22 22:18:59 -03:00

24 lines
673 B
JavaScript

var imports = require('soop');
var SecureRandom = require('../common/SecureRandom');
SecureRandom.getRandomBuffer = function(size) {
if (!window.crypto && !window.msCrypto)
throw new Error('window.crypto not available');
if (window.crypto && window.crypto.getRandomValues)
var crypto = window.crypto;
else if (window.msCrypto && window.msCrypto.getRandomValues) //internet explorer
var crypto = window.msCrypto;
else
throw new Error('window.crypto.getRandomValues not available');
var bbuf = new Uint8Array(size);
crypto.getRandomValues(bbuf);
var buf = new Buffer(bbuf);
return buf;
};
module.exports = require('soop')(SecureRandom);