const BlockModel = require('../../models/block'); const config = require('../../config'); const util = require('../../lib/util'); const logger = require('../logger'); function parse(entry, block) { const rawBlock = block.toRaw().toString('hex'); const blockJSON = block.toJSON(); const reward = util.calcBlockReward(entry.height); // Can probably use destructuring to build something nicer const newBlock = new BlockModel({ hash: blockJSON.hash, height: entry.height, size: block.getSize(), version: blockJSON.version, prevBlock: blockJSON.prevBlock, merkleRoot: blockJSON.merkleRoot, ts: blockJSON.ts, bits: blockJSON.bits, nonce: blockJSON.nonce, txs: block.txs.map(tx => util.revHex(tx.hash().toString('hex'))), chainwork: entry.chainwork, reward: reward, network: config.bcoin.network, poolInfo: {}, rawBlock: rawBlock, }); newBlock.save((err) => { if (err) { logger.log('error', err.message); } }); } module.exports = { parse, };